In our clinic, we use a computerized program, called ACTIVATE. Activate Program is based on more than twenty years of research. It was created by Bruce Wexler, MD, Jinxia Dong, Ph.D. and Yale University neuroscientists and funded by the National Institute of Health at Yale Medical School.
ACTIVATE dramatically improves working memory, self-control, sustained attention, cognitive flexibility, and other executive function skills. ACTIVATE provides early cognitive intervention designed to help identify the causes of student cognition problems.
ACTIVATE develops and strengtens brain’s eight cognitive capacities:
- Sustained Attention
- Response Inhibition
- Speed of Information Processing
- Cognitive flexibility and Control
- Multiple Simultaneous Attention
- Working Memory
- Category Formation
- Pattern Recognition and Inductive Thinking
Most video games for kids actually weaken their ability to sustain attention – while our games strengthen the child’s own ability to sustain their attention. Although we start out with dynamic short games and lots of visual and auditory feedback – as the student progresses, those game elements fade away, until eventually the child can focus on long work sessions with very little additional stimulation.
Students perform a wide range of cognitive tasks – like memorizing sequences, completing patterns, task-switching, and putting things in categories. Our unique program not only recognizes when the child makes an error, it figures out why and coaches the children in real time how to improve their thinking strategies.